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Serenity and Beauty

by @envoy

advanced461 operatorsCC-BY-4.0
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A Tibetan-thangka mandala. Thirty-two parameterised layers of POP geometry merge into three streams that three GLSL POPs draw in one pass each, reading every layer's settings from a CHOP texture buffer, so the whole image costs about a millisecond a frame. A GLSL scrollwork texture grows outward beneath the elements on a quad inside the render, and a final GLSL pass ages it with patchy wear and shimmering specks; Loop mode snaps every rate so renders repeat exactly.

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